/**
*  \file     Background.h
*  \brief    Manage all the backgrounds.
*            The backgrounds are reside in various layers.
*
*  \author   gamefish
*  \version  0.0.1
*  \date     2006.7
*  \warning  UISOFT all rights reserved.
*/
#ifndef __Background_H__
#define __Background_H__

#include "Prerequisites.h"

namespace SS
{
	class Background
	{
	public:
		void Init();
		void Release();

	public:
		enum { TILE_SIZE = 8 };

	private:
		SSUbyte m_layerNum;
		BackgroundLayer* m_layerList;
	};
}

#endif //__Background_H__